![]() Once she turns away from the entrance on the left, make a break for it. The best way to avoid her is to go behind her desk. You’ll pop out on the other side through a cupboard, and now you’ll have to sneak around her as she moves around. This will knock off the vent nearby, so grab the key and sneak through there. She’ll stretch out her neck and check out the room, but then she’ll leave and shut the door. Run and hide in the open box before the Teacher gets there. Start climbing it, but be prepared to jump off, as it’s going to come falling down. ![]() Once you’ve gotten into the room with the filing cabinets, you’ll notice the key on top of a book shelf. Crouch down and move from desk to desk while she’s facing the chalkboard. This is the Teacher’s classroom, so you’ll have to move quietly. Then, you’ll find an elevator that needs a key, so continue moving forward down the hall. Open the third locker here to find glitching remains. Then, climb up on the chair by the door and through the hole. You’ll encounter another bully in this room, but stick close to the wall here, as one of their own buckets will swing down and kill him. Smash him with it, then go through the door. Pick up the hammer next to it and move towards the Bully by the door. Head right down the hallway again and jump over the locker that fell on you. You’ll see them take her up a ladder, so now you have to find a way up there. Keep moving down the hallway, but Bullies will trap you under a locker and take Six away! Once you’re out from under there, head left. Once it’s settled, climb out from under it, jump on top of it, and keep moving forward into the next room. Make sure to duck down while going near it, as a light will come swinging down towards you. While moving through this room, you’ll see a toy duck on the floor. Head through the door on your right, into the hallway, and through the crack in the next door. After doing that, head back to the right and cross over the planks. Through the doorway on the left, you’ll find glitching remains. Once you’re over, continue heading up the stairs. You’ll have to jump and grab her hand, so make sure to get a running start. ![]() Now, head back out the doorway on the right and meet her by the stairs. This will lift Six up to the level above you. Head through the door on the left and push the remaining TV down. Then, swing over to the left and jump onto the platform. Keep kicking it until it knocks over, and this will shoot you upwards. Jump from the TV on the right over to it and swing into the TV on the left. There will be a hook swinging in the middle of the room. For now, Six will boost you through the window. Here, you’ll find a bunch of TVs stacked on top of each other. Sneak through the broken door on the right and over into the next room.
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